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The Murchison Widefield Array is using a real-time GPU correlator to enable engineering and early science for a 5% prototype. Read more about how this system works! See online coverage of the MWA showcasing GPU computing efficiency, as described at the NVIDIA GPU Technology Conference, San Jose 2009. Take a look at the related talk, [click on link for more...]
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A paper by:
Randall B. Wayth, Lincoln J. Greenhill (Harvard-Smithsonian Center for Astrophysics) and
Frank H. Briggs (Research School of Astronomy and Astrophysics, Australian National University)
Modern graphics processing units (GPUs) are inexpensive commodity hardware that offer Tflop/s theoretical computing capacity. GPUs are well suited to many compute-intensive tasks including digital signal processing. We describe the implementation and [click on link for more...]
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Slides from a talk describing the Murchison Widefield Array given at the NVIDIA GPU Technology Conference in San Jose, CA on 3rd October 2009.
Download slides [1.6 MB]: NVIDIA-GTC-MWA
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A popular account of the SciGPU project has been posted online by the Harvard News Office.
Writer Alvin Powell describes the “trio of projects at Harvard whose massive computing needs have prompted investigators to join forces to pioneer new computing techniques that will benefit not just radio astronomy, but quantum chemistry and neuroscience as well.”
In interviews [click on link for more...]
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High Performance Computing as Linchpin in Next-generation Radio Telescopes
IIC Colloquium Series
April 15, 2009
Dr. Lincoln Greenhill
Abstract
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Frontier astronomy facilities in the next decade will pose serious and data-intensive science challenges. In a new paradigm for radio astronomy, high-performance computing will be front and center as a critical element of the interferometric arrays that will make tomographic maps [click on link for more...]
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The Murchison Widefield Array (MWA) is a radio telescope currently under construction in Australia. It is an interferometer, consisting of over 500 antenna tiles spread over an area of about a square kilometer. The signals from these tiles are synthesized into images by the Real Time System (RTS).
In this talk, Richard Edgar describes why [click on link for more...]